Shortcuts And Pointers For The Pen

The following table shows which terms are equivalent between Deneba Canvas, CorelDRAW, Adobe Illustrator and Macromedia FreeHand and are presented here to sort out any possible confusion where mixed terminology has been used in this web site.

12.03.08 | in Category: Freehand

Shortcuts And Pointers For The Pen

In Adobe Illustrator, always click the Direct Selection tool before clicking and drawing with the Pen Tool.

12.03.08 | in Category: Freehand

Pen Tutorial Practice Templates

This page contains all the practice templates for drawing with the pen. Here are tutorials for Deneba Canvas, Adobe Illustrator, Adobe Photoshop, Macromedia FreeHand and CorelDRAW. These tutorials are setup for both Macintosh and Windows platforms.

12.03.08 | in Category: Freehand

Keyboard Shortcuts For The Pen Examples

The idea behind the keyboard shortcuts in Adobe Illustrator, Adobe Photoshop and Macromedia FreeHand is so you can draw paths in a fluid manner with as few interruptions as possible. Ideally, you would draw as fluidly as if you were actually using a pen or pencil. The previous page described the han ...

12.03.08 | in Category: Freehand

Keyboard Shortcuts For The Pen

This tutorial is for applications that use the pen: Adobe Photoshop, Adobe Illustrator and Macromedia FreeHand. When drawing with the pen you will inevitably have to stop mid-path and make adjustments to anchor points, control handles or line segments.

12.03.08 | in Category: Freehand

Working With Primitives (Predefined Shapes)

All the predefined shapes can be converted to editable paths with access to the anchor points. Each program handles this slightly differently, though:

12.03.08 | in Category: Freehand

The Anatomy of a Vector Illustration Part Four - Summary

The anatomy of a vector illustration has an exact, finite pattern. There are only so many parts to it. It is summarized below:

12.03.08 | in Category: Freehand

The Anatomy of a Vector Illustration Part 3A

Composite Paths and Object Grouping and Combining

12.03.08 | in Category: Freehand

The Anatomy of a Vector Illustration - Part Three

Continuing with the anatomy of a vector illustration, let's take a look at objects and their properties, paths and subpaths.

12.03.08 | in Category: Freehand

The Anatomy of a Vector Illustration - Part Two

Continuing with the anatomy of vector illustrations, let's now take a look at ANCHOR POINTS (or simply points or nodes...please refer to the table of equivalent terminology in the illustration section of the web site).

12.03.08 | in Category: Freehand

About

Christopher is a Software Engineer, Cisco Certified Network Associate and freelance Web Designer / Programmer based in the Philippines.

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